Niagara Tips & Knowledge
A collection of tips, best practices, and technical insights for working with Niagara in Unreal Engine 5. These notes focus on improving workflow efficiency, system optimization, and achieving high-quality real-time visual effects, with an emphasis on practical techniques used in production environments.
General VFX Knowledge
An overview of general knowledge and foundational concepts related to real-time visual effects and real-time rendering systems. This includes an understanding of performance-driven workflows, optimization strategies, and the technical constraints of real-time environments, as well as how visual fidelity is balanced with efficiency in modern game engines and interactive applications.
VFX Resources
Elements
General information on natural elements and the principles behind making them feel realistic in real-time visual effects. This covers the observation of real-world behavior, motion, scale, and interaction, as well as the use of physically inspired techniques such as believable timing, variation, layering, and lighting response to create effects that feel grounded and natural within real-time rendering systems
Reference
A section dedicated to visual references, serving as a foundation for inspiration, exploration, and informed visual decision-making.
General Creative Industry
General information and practical advice on working within the creative industries, including understanding professional workflows, collaborating effectively with others, and maintaining a balance between creativity and real-world constraints. This also touches on career development, adaptability, communication skills, and building sustainable practices that support long-term growth across a wide range of creative fields
Reference Analysis
Personal research focused on specific entities, themes, characters, and beings, exploring their visual identity, narrative context, and key characteristics to inform cohesive and believable real-time visual effects design.
Textures
Overview of textures used in visual effects, explaining what textures are, why they are important, and how they help add detail, variation, and believability to effects. This includes simple explanations of common texture types, how they influence the look and movement of an effect, and basic tips for creating, choosing, and using textures effectively in real-time environment
Materials
Materials in are what give particles and mesh effects their appearance. They control how effects like fire, smoke, magic, or sparks look, including their color, brightness, transparency, and how they react to light. By combining materials with textures, you can make VFX elements feel more realistic, dynamic, and visually appealing in real-time environments.
