About Me
Proficient VFX Artist with three years of experience in game development, VFX and film production; a proven ability to work collaboratively and self lead, while being able retain information and learn in a fast-paced environment; a strong background in VFX within game engines and game development.
Intermediate VFX Artist
Behaviour Interactive | 2022 - Present
3+ years of experience creating a wide range of real-time visual effects using Unreal Engine for Dead by Daylight.
Key Contributions:
Gameplay VFX:
Designed effects for both Killers and Survivors across various in-game actions and interactions.
Content-Specific VFX:
Developed VFX for DLCs, in-game Events, Modifiers, Game Modes, and Moris (finishing moves).
Environmental VFX:
Crafted dynamic and atmospheric effects for immersive environments.
Worked with tile-based Blueprint systems for modular map implementation.
Cosmetic VFX:
Created visual effects for Survivor and Killer cosmetics, as well as Charms.
UI/Menu VFX:
Designed and implemented visual effects for the main menu, loading screens, and offering cards.
Tools & Software Used:
Unreal Engine: Niagara, Cascade, Material Editor, Blueprints
External Software: Houdini, Blender, Substance Designer, Photoshop
















*detailed list of DBD VFX available upon request
Education
BACHELOR OF CREATIVE ARTS | Yorkville University
2025 - Present
ANIMATION 3D ADVANCED DIPLOMA | Humber College
2019 - 2022
Self directed and built a 3D environment made within Unreal Engine 5 by developing and executing layout, composition, modeling, texturing, lighting and VFX skills
Global Culture Connector Team Lead, hosted and facilitated virtual events for Humber students, and partnered abroad schools, CCR approved training
DESIGN FOUNDATIONS | Conestoga College
2018 - 2019
Built art and design skills to create a proper portfolio
Academic Proficiency awards – COMM 1825, ARTS 1110, Creative Reliability award
"I had the chance to work with Anna on the game Dead By Daylight for almost 2 years and I definitely recommend her. She is proactive, passionate and always eager to learn new things. She helped me a lot during my integration and throughout the two years even though I'm more experienced in the industry than her. I would love to work with her again!"
Anaïs Hauler


★★★★★
"Anna is a highly skilled Real-Time VFX Artist known for her creativity, precision, and technical expertise. She approaches every project with initiative and dedication, consistently striving to deliver her absolute best work."
Cameron Casey


★★★★★
