About Me
Proficient VFX Artist with three years of experience in game development, VFX and film production; a proven ability to work collaboratively and self lead, while being able retain information and learn in a fast-paced environment; a strong background in VFX within game engines and game development.


3y XP
Experience
INTERMEDIATE VFX ARTIST
Behaviour Interactive
2022 — Present
VFX Artist on Dead by Daylight for 2.5 years and have made an extensive amount of VFX for various areas of the game using Unreal Engine.
Gameplay (Killer/Survivor)
DLC, Events, Modifiers, Game Modes, Mori
Environmental
Maps (tile based BPs),
Cosmetic (Survivor/Killer/Charms
UI/Menu VFX
loading screen
offering cards
Creating these VFX have included the use of Niagara, Cascade, Material Editor, and Blueprints, alongside external software like Houdini, Blender, Substance Designer, and Photoshop.
VFX ARTIST
Humber College
2021
VFX Artist on Faculty Directed Game Project: Amulet Hunters
Shaders
Environmental VFX
Gameplay VFX
Blueprints
Skills
UNREAL ENGINE


PHOTOSHOP




SUBSTANCE DESIGNER
BLENDER


JIRA


EMBERGEN




"I had the chance to work with Anna on the game Dead By Daylight for almost 2 years and I definitely recommend her. She is proactive, passionate and always eager to learn new things. She helped me a lot during my integration and throughout the two years even though I'm more experienced in the industry than her. I would love to work with her again!"
- Anaïs Hauler