Perk VFX | Dead by Daylight
VFX
Custom = ring mesh (blender)
custom salt texture made (substance designer)
custom salt shader
salt splatches for seat placement indication
Icon Mesh
custom materials to mimic salt + erosion, emissive pulse
Niagara VFX
Blueprint with animated float and material parameters
VFX duration 1.5m with all parameters animated to increase intensity over time
Sable Ward | Invocation Weaving Spiders
All property belongs to Dead by Daylight via Behaviour Interactive