Perk VFX | Dead by Daylight

VFX
  • Custom = ring mesh (blender)

    • custom salt texture made (substance designer)

    • custom salt shader

    • salt splatches for seat placement indication

  • Icon Mesh

    • custom materials to mimic salt + erosion, emissive pulse

  • Niagara VFX

  • Blueprint with animated float and material parameters

    • VFX duration 1.5m with all parameters animated to increase intensity over time

Sable Ward | Invocation Weaving Spiders

All property belongs to Dead by Daylight via Behaviour Interactive